Venturing out for adventure from Ekkert's Gorge

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dnd:ekkerts_gorge [2017/10/01 19:18] – created ca_lazerdwarfdnd:ekkerts_gorge [2018/01/08 03:04] ca_lazerdwarf
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 Ekkert's Gorge is served by [[:dnd:mayor_hugo_smithy | Mayor Hugo Smithy]], the son  of the previous town blacksmith, and protected by its sheriff, [[:dnd:sheriff_barley | Sergeant Barley]]. Ekkert's Gorge is served by [[:dnd:mayor_hugo_smithy | Mayor Hugo Smithy]], the son  of the previous town blacksmith, and protected by its sheriff, [[:dnd:sheriff_barley | Sergeant Barley]].
  
-The town is mostly human, but a large halfling minority is centered in the north of town in a community known as The Burrow. Several years ago a tribe of outcast dwarves led by [[:dnd:dorfin | Dorfin]] settled more or less permanently on the west side of town. Hunting parties regularly set out from the dwarven encampment, but always return to Ekkert's Gorge. Dorfin himself is said to have not gone out in years, preferring to drink at [[:dnd:boons_beers|Boon's Beers]] and exchange stories with [[:dnd:ken_daddson | Ken Daddson]]+The town is mostly human, but a large halfling minority is centered in the north of town in a community known as The Burrow. Several years ago a tribe of outcast dwarves led by [[:dnd:dorfin | Dorfin]] settled more or less permanently on the west side of town. Hunting parties regularly set out from the dwarven encampment, but always return to Ekkert's Gorge. Dorfin himself is said to have not gone out in years, preferring to drink at Boon's Beers and exchange stories with [[:dnd:ken_daddson | Ken Daddson]]
  
 Three major religions have a presence in town. Three major religions have a presence in town.